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by Ndreare
Mon May 01, 2017 1:48 am
Forum: SW General Chat & Game Stories
Topic: Bodyguards in Savage Worlds
Replies: 12
Views: 444

Re: Bodyguards in Savage Worlds

Jounichi wrote:There's the Guardian Edge from Pirates of the Spanish Main. So long as you're near enough to someone, you can take the hit for them for a chance at a benny.


Thanks I will have to look into that one. Never read it.
by Ndreare
Sun Apr 30, 2017 11:26 pm
Forum: SW Pinnacle Licensed Settings
Topic: Using supers in Savage Rifts
Replies: 6
Views: 413

Re: Using supers in Savage Rifts

My conclusion from that discussion: http://www.pegforum.com/viewtopic.php?p=455963#p455963 (I've gotten to play test it pretty well, very satisfied with the results.) Other options exists. This one is what we ended up going back to with the two Supers I was GMing. The original way was a little to t...
by Ndreare
Sun Apr 30, 2017 11:22 pm
Forum: SW General Chat & Game Stories
Topic: Bodyguards in Savage Worlds
Replies: 12
Views: 444

Re: Bodyguards in Savage Worlds

Why not the opposite of the Gang Up bonus? -1 to hit per ally next to you. A Body Guard edge could increase that bonus (like the SPC Team Player Edge). Also, I am reminded of the Adventure Card where you suffer the damage instead of the (adjacent) target, I don't know that it is so powerful that it...
by Ndreare
Sun Apr 30, 2017 11:16 pm
Forum: SW General Chat & Game Stories
Topic: Bodyguards in Savage Worlds
Replies: 12
Views: 444

Re: Bodyguards in Savage Worlds

Snip... Personally, I believe the best route for this is a different Edge. Start with keeping the Bodyguard Edge, above--it's a solid Professional Edge for a protector: Interpose (Novice, Agility d8, Notice d8, Bodyguard Edge) You may declare a single defended charge. While you are adjacent with th...
by Ndreare
Sun Apr 30, 2017 11:07 pm
Forum: SW General Chat & Game Stories
Topic: Bodyguards in Savage Worlds
Replies: 12
Views: 444

Re: Bodyguards in Savage Worlds

I don't think we are having the same conversation. Becauce of that your responses are addressing my concerns. I am sorry my post is not clearer.
by Ndreare
Sun Apr 30, 2017 10:31 pm
Forum: SW General Chat & Game Stories
Topic: Bodyguards in Savage Worlds
Replies: 12
Views: 444

Re: Bodyguards in Savage Worlds

I'm trying to understand what this brings to the game that tactical positioning and First Strike don't already achieve. I think you are miss understanding what I am attempting here. The goal is to keep someone else alive. Not kill someone, so firststrike is not helpful. What this does is actually m...
by Ndreare
Sun Apr 30, 2017 10:18 pm
Forum: SW General Chat & Game Stories
Topic: Bodyguards in Savage Worlds
Replies: 12
Views: 444

Re: Bodyguards in Savage Worlds

To clarify I intended Interpose to state the protector is in the same square as the ward. I will edit it to reflect as much. There are lots of ways to play with our adapt the edges, they are not play tested. They are simply trying to start a conversation in the direction JackMann mentioned. Right no...
by Ndreare
Sun Apr 30, 2017 1:36 pm
Forum: SW Pinnacle Licensed Settings
Topic: Using supers in Savage Rifts
Replies: 6
Views: 413

Re: Using supers in Savage Rifts

Here is a link with a search for Super Karma that will find a ton of conversations on this topic.

search.php?keywords=Super+Karma&fid%5B0%5D=81
by Ndreare
Sun Apr 30, 2017 10:56 am
Forum: SW General Chat & Game Stories
Topic: Problem with "tank" PC
Replies: 64
Views: 1617

Re: Problem with "tank" PC

Unfortunately, most RPGs don't really let you be a bodyguard, mechanically. They don't have great mechanics for letting you stand between an enemy and your buddy. Things like attacks of opportunity can help a bit, but it's still not something most tabletop games let you do. I started another thread...
by Ndreare
Sun Apr 30, 2017 10:54 am
Forum: SW General Chat & Game Stories
Topic: Bodyguards in Savage Worlds
Replies: 12
Views: 444

Bodyguards in Savage Worlds

Not wanting to derail another thread I am putting this hear. Unfortunately, most RPGs don't really let you be a bodyguard, mechanically. They don't have great mechanics for letting you stand between an enemy and your buddy. Things like attacks of opportunity can help a bit, but it's still not someth...
by Ndreare
Sat Apr 29, 2017 1:52 pm
Forum: SW General Chat & Game Stories
Topic: Problem with "tank" PC
Replies: 64
Views: 1617

Re: Problem with "tank" PC

Okay,
Well that makes sense. Thanks ValhallaGH.
by Ndreare
Sat Apr 29, 2017 12:03 pm
Forum: SW General Chat & Game Stories
Topic: Problem with "tank" PC
Replies: 64
Views: 1617

Re: Problem with "tank" PC

i would rule that each -1 penalty from encumbrance or fatigue reduces their parry by 1. this generally keeps the tankier combatants closer to being defeatable once you track the load they carry and have them roll vigor checks with the weight of thier load against them and possibly a penalty for bei...
by Ndreare
Fri Apr 28, 2017 9:33 pm
Forum: SW Pinnacle Licensed Settings
Topic: [SR] Looking for Homemade Iconic Frameworks
Replies: 23
Views: 662

Re: [SR] Looking for Homemade Iconic Frameworks

I am working on one now. If I can get it to pass muster I will link it here.
by Ndreare
Fri Apr 28, 2017 2:34 pm
Forum: SW General Chat & Game Stories
Topic: Problem with "tank" PC
Replies: 64
Views: 1617

Re: Problem with "tank" PC

Every time I think of mid/maxed tank I think of the shenanigans one of my players tried in Shiantar Legends Arise with a just massive Ogre. It taught me the hard way of be fully aware of the increased power of some settings and the synergy power of racial bonuses. I just built a Ogre ex-slave type ...
by Ndreare
Fri Apr 28, 2017 1:21 pm
Forum: SW Pinnacle Licensed Settings
Topic: [SR] Feedback Wanted
Replies: 10
Views: 351

Re: [SR] Feedback Wanted

Okay, I have been irresponsible and playing around with this more.

Hopefully it is better this time around. More thought and less haste.
by Ndreare
Fri Apr 28, 2017 8:55 am
Forum: SW Pinnacle Licensed Settings
Topic: [SR] Feedback Wanted
Replies: 10
Views: 351

Re: [SR] Feedback Wanted

That first one looks to have never been finished. But the second one by Sitting Duck looks much better.

I think I will play around a bit more and change it at lunch time.
by Ndreare
Thu Apr 27, 2017 11:56 pm
Forum: Official Answers on How the Rules In Other Pinnacle Products Work
Topic: [SR] MARS Table
Replies: 0
Views: 129

[SR] MARS Table

On The MARS Fortune & Glory Table a roll of 2 gave me a strong suit of armor with two enhancements from the HJ Body Armor table. Am I required to roll for those, or can they be selected? Likewise on the MARS Fortune & Glory Table a roll of 1 gave me a weapon of choice from the Close Combat &...
by Ndreare
Thu Apr 27, 2017 11:08 pm
Forum: SW Pinnacle Licensed Settings
Topic: [SR] Feedback Wanted
Replies: 10
Views: 351

Re: [SR] Feedback Wanted

Okay, so the character also has a "Better than the Mystic" combination of ABs? This also gives them a workaround to their Trapping limit on the Talents AB, since they just take AB: Magic, and then select 3 non-Darkness Trapping Powers. The Customize Morpheus form means there's really one ...
by Ndreare
Thu Apr 27, 2017 10:59 pm
Forum: SW Pinnacle Licensed Settings
Topic: [SR] Feedback Wanted
Replies: 10
Views: 351

Re: [SR] Feedback Wanted

... Okay, edited a lot and trimmed it down a bit. Hopefully it is more workable. If the original setting they are basically at the same power level as dragons, and spend their time fighting supernatural horrors. For limitations I am open to suggestions, their primary limitation originally is politi...
by Ndreare
Thu Apr 27, 2017 6:09 pm
Forum: SW Pinnacle Licensed Settings
Topic: [SR] Feedback Wanted
Replies: 10
Views: 351

Re: [SR] Feedback Wanted

I used the Super Powers Companion to cost building the framework. But the Nightspawn is intended to have Talents, which are traditional A style arcane background. Kind of like how a Burster has both SPC styled fire powers and traditional style Psionics. Do you think perhaps best could be using the &...

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