Wild Wastes

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Posts: 11
Joined: Tue Nov 15, 2016 2:49 am

Wild Wastes

#1 Postby dcter » Fri Mar 03, 2017 2:52 am

Collaboration brought me some good material and I have yet to attribute some sources. This is the mostly unfinished versions.

It uses material from:
The as current Savage Fallout conversion by Yves Geens.
Material from Deskcepticon.
Material from ValhallaGH.
Material from Steeldraco
Material from Savage Worlds Sci-Fi Companion.

To understand my motive behind the equipment and minor rule changes I have to tell you that I enjoy realism in my games. While I keep it not super realistic I enjoy firearms and weapons being deadly. Let me know of any discrepancies you find in the equipment lists and such. If you try it as it is remember to tell me what you liked, hated, and what didn't work for you guys.

Overseers Manual:
Equipment Tables:

Posts: 11
Joined: Tue Nov 15, 2016 2:49 am

Re: Wild Wastes

#2 Postby dcter » Sat Mar 04, 2017 3:05 am

Just did up a character sheet for the setting if anyone ends up using it.


Currently working on spelling/grammar issues and the Bestiary

Posts: 100
Joined: Wed May 30, 2012 11:22 am

Re: Wild Wastes

#3 Postby Bobble » Sat Mar 04, 2017 10:33 am

Haven't had a chance to study it but I downloaded. The layout and production values are top notch. Kudos.

I know your character sheet is practical but I was expecting a little more Pipboy green. :wink:

Posts: 823
Joined: Tue Feb 24, 2015 10:31 pm

Re: Wild Wastes

#4 Postby Deskepticon » Sat Mar 04, 2017 4:03 pm

Hey looks good!
Not sure I should get any credit though :lol: Thanks anyway.

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